Base

Research Order — Tech Center Priority

Updated 2026-06-26 397. Chiangmai 한량

← Base Development · also: Resource Efficiency. The Tech Center is your second-most-important building, so research order is growth speed.

One-line principle

Multiplicative growth before combat stats. Build/research/training speed and resource output make everything else faster. Put combat stats on top of that base.

1st
Developmentspeed multiplier
2nd
Economyresource output
3rd
Garage1 max → 4 → 2·3
Combat
Alliance Duel · Special Forcesafter the base

Research priority

  1. Development — first. Speeds up build/research/training completion. The highest-return tree early; everything after gets faster.
  2. Economy. Boosts passive resource output. Everything is resource-heavy, so lay Economy on top of Development.
  3. Garage. Order matters: max Garage 1 → build Garage 4 → circle back to Garage 2·3. Keeps your strongest teams growing at manageable cost.
  4. Alliance Duel tree. Compounds weekly — first among combat trees.
  5. Special Forces. Focus badges on the four T10 gate nodes (Advanced Protection / HP Boost III / Attack Boost III / Defense Boost III). The sooner T10 opens, the more every upgrade pays off.

Combat stat (atk/def/hp) research is tempting, but skipping Development/Economy to grab it slows your whole growth. Multipliers first, stats later.

Second Tech Center

Once you open a second Tech Center, run Queue 1 as a badge-free rotation — keep cycling Development/Economy/Garage 1. They finish fast, need no badges, and compound build/training speed across every system. Put badge-consuming combat trees (Alliance Duel/Special Forces) on Queue 2.

Daily routine

  • Always keep the research queue full (an empty queue is a loss). Long research before bed, short on login.
  • On Arms Race / Alliance Duel research-theme days, time research completions there to score too.

Unofficial fan-site content · no partnership or sponsorship with the developer · figures may change with patches.

By: 397. Chiangmai 한량