Server Tracker

Server Calendar — Doomsday/Weekly

← Server list · Weekly schedule is computed from server age (Doomsday template).

DaySchedule

What the server calendar computes

Last War's weekly schedule is not the same on every server. Events like Arms Race and Alliance Duel run weekly, but SvS is biweekly and Doomsday-type events also cycle from each server's open date. Enter a server number and this page computes the week count since it opened, telling you whether this is an SvS week and what each weekday holds on that server.

Spending resources and speedups on the right weekday theme is the core of efficient growth in Last War, so knowing your server's exact week is the starting point. See the event guides for strategy and the server list for open dates.

How to use it

  1. Enter a server number.
  2. See that server's current week, whether this is an SvS week, and each weekday's event.
  3. Plan your resource and speedup spending around the weekday theme.

FAQ

Why is the SvS week different from another server? SvS is biweekly and counted from each server's open date, so servers with different open dates fall on different SvS weeks.

What if the schedule differs from the in-game notice? This table is a prediction from open date and week count; the official in-game announcement takes precedence.

Why every server runs a different schedule

This trips up almost every new player: a friend is running Zombie Invasion this week while your server is in General's Trial. It is not a bug. Last War's weekly schedule runs on server age, not on the calendar. Servers that opened on different dates sit at different points in the season cycle, and that position decides which event set is live — which is why there is no single correct answer to "what is on this week", only an answer per server.

What this page computes

Give it a server number and it resolves the opening date, then derives days in operation, current season, and whether this is an SvS week or a Doomsday week, laying the result out day by day.

Arms Race
Daily event whose scoring actions change by weekday — knowing them in advance lets you time spending to the right day.
Alliance Duel
Alliance-level competition with a fixed theme per weekday, which is what alliances use to decide when to concentrate effort.
SvS
Runs every other week: preparation Sunday through Friday, then Saturday's capital battle (Kill Day) where score multipliers jump. The biweekly rhythm matters — if this is not an SvS week, next week is.
Weekly set A/B
Decided by whether the server is in an odd or even week since its season began. Set A pairs General's Trial (Wed-Fri) with Doomsday (Sun); set B pairs Zombie Invasion with Rampage Bosses.

Season boundaries come from day count

The game does not label a server's season directly, but it can be derived from age. Matching collected data across the whole server population puts the boundaries near 134, 220, 340, 457, 561 and 693 days. These are observed thresholds, so a server sitting right on a transition can display a day or two off; where the game disagrees, the game is right.

Scope of the A/B rule

The A/B determination is applied only to season 5 and season 6 servers. Earlier seasons follow different rules, and showing a confidently wrong answer is worse than showing none, so those are left blank.

What knowing the schedule changes

Mostly timing. Landing a building completion or a hero promotion on the matching Arms Race day converts the same resources into far more points. During SvS weeks, holding scoring actions through preparation and having troops ready before Kill Day is the basic discipline.

Event-by-event tactics live in the event guides; opening dates and day counts for every server are in the server list.