Server Tracker
Server Tracker — Server Rankings
Rankings are grouped by migration (server transfer) group. Search and sort by server number; tap a row for details (power trend, alliance ranks). Strength tier and rank are relative within the same group. (Server list (open dates) · Compare · Player rankings · About)
Alliance search
Find a server by alliance tag or name, and see member power.
| Server | Opened | Strength | Server power | Latest |
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How these rankings are built
These rankings are crowdsourced: contributors run the collector app on their own PC, and it reads the leaderboards that are publicly visible in-game (alliance power ranks, governor power ranks) and submits them. The app never plays or automates the game — it only aggregates information any player can see. Data refreshes whenever a contributor logs in, so freshness varies per server; check the “Latest” column.
The strength tier (High/Mid/Low) is not an absolute grade — it is relative within the same migration (server transfer) group. Last War only allows transfers inside a fixed warzone group, so comparing against servers outside your group is meaningless in practice. The score blends total server power with recent SvS results, and the Power : SvS weight slider lets you tune it to what you care about.
The main use case is picking a migration destination: search candidate servers, compare power, SvS record and player ratings, then tap a row for power trends and alliance rankings. See the whole group at Player rankings, or put two servers side by side in Compare.
FAQ
My server isn't in the list. No one has submitted data for it yet. Open that server's alliance/hero ranking once with the collector app and it is added automatically.
Is this data against the game's rules? It only aggregates the public leaderboards any player can see in-game; the app never modifies or automates gameplay.
What this ranking actually measures
Last War: Survival ships no official cross-server ranking. From inside the game there is simply no way to tell whether your server is strong or weak compared to the one next door. This page fills that gap: a collector app, run voluntarily on players' own PCs, reads the leaderboards the game already displays publicly (alliance power ranking, commander power ranking) and the results are re-assembled here at server level.
The strength tier in the table is relative, not absolute. It does not mean "top X% of all servers" — it means "compared with the other servers you could actually transfer to". A weak-tier server inside a strong migration group can still outgun a strong-tier server from a softer group.
Why everything is grouped by migration group
Server transfers only open inside a fixed migration group. Group size is not constant — some span 32 servers, others 128 — and the game publishes no list of which server belongs where. A flat league table of 2,300+ servers would therefore be useless for the decision people actually face, because most of those servers are unreachable. Pick your group in the dropdown and the ranking is recalculated inside it.
Reading the columns
- Strength
- Overall tier within the group. When the sample is too small we print "insufficient data" rather than guess a tier.
- Server power
- An estimate: the mean of collected hero-power samples multiplied by the server roster size. The game never exposes a true server total, so it has to be inferred. Samples skewed toward the top of the ladder inflate it; bottom-heavy samples deflate it.
- Last SvS
- Placement inside the Server vs Server matching pool. Read the average alongside the best result — one lucky run says less about a server than its mean placement over several events.
- Rating / Latest
- Latest is the date that server's data was last refreshed. Check it first — if it is old, every other number in the row is equally old.
How people use it
Choosing a transfer target. Filter to your group, sort by strength, shortlist three or four, then put them side by side in Server compare. If nationality mix and power concentration matter to you, Transfer finder scores those too.
Scouting an SvS opponent. Checking likely opponents' estimated power and past placements helps you decide how hard to push in a given week. Matching is not decided by power alone, so treat it as a hint rather than a prediction.
Finding an alliance. The alliance search at the bottom resolves a tag or name to the server it sits on, with member power alongside.
Limits worth knowing
This is not a census. Only servers where somebody runs the collector appear at all, refresh times differ from server to server, and server power is an estimate whose error grows as the sample shrinks. Collection only reads ranking screens the game already shows to every player; nothing automates or modifies gameplay.
FAQ
My server is missing. Nobody has submitted data from it yet. Running the collector and opening the alliance power ranking once registers it the same day.
The power figure looks wrong. The sample is probably clustered at the top of the ladder. Scrolling the commander power ranking across a wider range evens out the sample.
The tier changed within days. New submissions update that server's estimate, and relative positions inside the group shift with it. A one-tier move is routine.