Server Tracker

Server Tracker — Crowdsourced Server Status

Updated 2026-07-20 lastwarhub.com

This tracker is the thing I’ve sunk the most work into on this whole site. The reason was simple: every time migration (server transfer) talk came up in our alliance, nobody could actually answer “is that server strong? is it worth living on?” People were making the call half-blind, off a friend’s chat message or community hearsay. I’m a developer, so I eventually got fed up and built the thing myself.

Here’s how it works. Per-server status (open date, current season, active event, alliance rankings, total-power ranking, ratings) is gathered through collector-app crowdsourcing. When a user runs the app, the in-game public leaderboards they view are sent automatically, and the data builds up over time.

  • Server rankings & search — view and search per-server status, strength, and alliance rankings (connects to the backend API; shows samples when unconnected).
  • Server list — open date, days running, Shining Mission, and weekly events for all servers.
  • Player rankings — global per-player hero-power leaderboard with country and migration-group filters.
  • Arena rankings — global arena-power (fielded squad power) leaderboard from Arena and 3v3 Showdown. A different number from total hero power.
  • Download app — get the collector app, activate your device (token), and leave it running to auto-collect.

What it holds

  • Server search/status — server number, region, open date, current season and active event.
  • Strength rating — relative high/mid/low by server power and SvS, compared within the same migration group.
  • Alliance rankings — per-server alliance rank, power, and member count (by point in time).
  • Migration group total-power ranking — registered rosters across the same migration group, merged into a ranking.
  • Ratings & go-to — migration/new-player picks, with tags like newbie-friendly or high-competition.
  • Doomsday/event calendar — season and weekly events computed from server age.

The one I use most myself is the strength rating. Every time a transfer window opens, the link gets passed around our alliance officer chat.

How we gather it (and what we don’t)

  • We gather it from users running the collector app, which sends the in-game public leaderboards (alliance and total-power rankings) of the server they view.
  • We do not do automated game access or reverse engineering (ToS and ban risk). No bots, macros, or unofficial APIs. I drew that line on day one of building this.
  • Data is stored as append-only snapshots to preserve history; incorrect values are corrected with a new snapshot rather than deleted.

Reports welcome

With crowdsourcing, the number of people running the app is the data quality. Me collecting server 397 alone only gets us so far. After you download the app, activate your device and leave it running — your server’s alliance and total-power rankings register automatically, which is a big help.

What this tracker can and cannot tell you

Worth stating plainly before you rely on any number here.

It is a sample, not a census. Every figure comes from players voluntarily running the collector, which reads ranking screens the game already displays publicly. Servers where nobody runs it do not appear at all. A server showing few accounts is usually under-collected rather than empty.

Refresh times differ per server. Two rows in the same table can be days or weeks apart in age. Each page prints the snapshot date, and it is the first thing to check before comparing anything.

Server power is inferred. The game publishes no server-wide total, so it is estimated from collected hero-power samples multiplied by roster size. Where the sample is small or skewed toward the top of the ladder, the estimate is correspondingly rough — which is why sample counts sit next to the figures and why “insufficient data” appears instead of a guessed tier.

Nothing here touches the game. Collection reads public ranking screens; there is no automation, no unofficial API, and no private or account data involved.

Where to start


Unofficial fan-site content · No partnership or sponsorship with the developer · By lastwarhub.com