One-line summary
Williams — UR · tank · defense. The peak of team damage reduction. With damage reduction being the most valuable stat in the Season 6 meta, he’s the top front-line for keeping carries (Kimberly/DVA) alive. Not an awaken target, but his EW value is very high.
| Field | Value |
|---|---|
| Type / Rarity | Tank · UR |
| Role | Defense (front line / team protection) |
| Awakening (S6) | No |
| Tier | Base A → EW Lv20 S |
Skills (effect types)
In-game skill names + effect type. Exact numbers shift with level/stars/EW, so types are described.
- Auto-attack — Flash Round: Physical damage to a single target.
- Tactical — Steel Heart: Buffs front-line allies’ DEF for a duration.
- Passive — All-Round Armor: Reduces all damage taken during battle.
- Super-sensory (4★) — Super Sense: HP·ATK·DEF +20%, skill cooldown -10%.
Exclusive Weapon (stages)
| Stage | Stat/skill | Appearance |
|---|---|---|
| Lv1 | base stats + stronger damage-reduction mechanic | weapon slot active |
| Lv10 | 2nd upgrade | look v1 |
| Lv20 ⭐ | +7.5% to the whole tank type + enhanced team protection | look v2 |
| Lv30 | final — team damage reduction max (~75%) · status immunity | final look |
Recommended build · team
- Order: 5★ → EW Lv20 (Lv30 if able — the protection effect itself gets stronger).
- Team: the front-line core of a tank mono. Williams + Kimberly + (DVA/Marshall/Murphy) to guarantee carry survival.
Unofficial fan-site content · no partnership or sponsorship with the developer · figures change with patches.
By: 397. Chiangmai 한량