One-line summary
Stetmann — UR · Tank · defense. A secondary front tank. Reinforces the front after Williams/Murphy, or fills an extra slot in a tank mono.
| Field | Value |
|---|---|
| Type / Rarity | Tank · UR |
| Introduced | S5 · Week 3 |
| Tier | Base B → EW Lv20 A |
Skills (effect types)
In-game skill names + effect type. Exact numbers shift with level/stars/EW, so types are described.
- Auto-attack — Shield-Break Pulse: Energy damage to a single target (short CD, sustained DPS).
- Tactical — Lightning Burst: Fires 3 energy orbs for AoE energy damage.
- Passive — Critical Energy: Raises own crit rate during battle.
- Super-sensory (4★) — Super Sense: HP·ATK·DEF +20%, skill cooldown -10%.
Exclusive Weapon (stages)
| Stage | Stat/skill | Note |
|---|---|---|
| Lv1 | base stats + signature mechanic | unlock |
| Lv10 | 2nd upgrade | — |
| Lv20 ⭐ | +7.5% to the whole Tank type + 3rd skill | meta breakpoint |
| Lv30 | final skill | cost spikes |
Recommended build · team
- Order: a reinforcement candidate after Williams/Murphy hit Lv20.
- Team: an extra front-line slot in a tank mono.
Unofficial fan-site content · no partnership or sponsorship with the developer · figures change with patches.
By: 397. Chiangmai 한량